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Taito type x contra
Taito type x contra











Taito type x contra update#

Update 9/6 - Nin2-Jump, Emerald City Confidential.Videogames Electronic Games Thought (And Hoped) We.Update 9/13 - Toejam & Earl, Sol Divide, Flight of.Standout Tracks from VGM Poll Thread - Pt.Falcom JDK Band Performs Live at TGS 2011.

taito type x contra

What the Heck Happened to Contra: Evolution Revolu.NA version of Persona 2: Innocent Sin had features.Then again, with a few exceptions (the Rebirth series, CV: Harmony of Despair and SH: Shattered Memories to debateable extents), modern day Konami has been mishandling their properties with near-embarassing levels, so who knows what's going on, really. Unless there are severe quality issues, it'd certainly be better than the emulated version of the arcade game that we got back in the early days of the service. It would be very appropriate for the XBLA or PSN, which is always possible - Konami flashed a teaser that something new was coming for Contra back at E3, although that also went much of nowhere. I've no idea if arcades in China are still viable, but it still seems like a strange place to stick a remake, especially with neither hide nor hair of it mentioned in Japan or North America. It's strange that Konami's Shanghai division would be involved in any of their big international IPs, considering as far as I can tell, their work mostly revolves around mobile stuff and various behind-the-scenes development work. It features weapon switching and the bombs, though there are only the standard two characters. Konami of China's website only mention of it is in reference to the mobile version, whose darker graphics look similar to the purported arcade version, although obviously in 2D. this site proclaims to have a board for sale, I think, but the legitimacy of that is questionable. We don't have any actual answers, of course, other than to ponder its existence and postulate. Its levels also seem to be based off the NES version rather than the fairly short (and overall inferior) arcade release.

taito type x contra

It also features a few of the niceties introduced in Contra III, like the ability to change weapons or fire off screen-clearing explosives. There are four playable characters, including two brand new ones in addition to the usual Bill and Lance. It appears to be a 2.5D remake with 16:9 with HD-quality graphics, set to be released in the arcades. It's almost a year later and there's no official release, with only these pictures from the forums at Chinese site CSYX as evidence of existence. Obscure systems that I've never heard of, love trying them.In November of 2010, Konami of China showed off a brand new remake of Contra (titled 魂斗罗:进化革命, which translates something like Contra: Evolution Revolution) in a department store in Guangzhou. Lots of VFD and LCD handhelds and tabletops Intrepid (really fun game, a bit like Elevator Action)

taito type x contra

Omega Race (also played the VIC-20 port a lot) 1 in order to exit games on MAME and Naomi I use a 2 button Key combo of Coin 1 and Player 2 start.

taito type x contra

I have the games working for the most part, short of a few things I cannot figure out. I also have all the files he used (I think). Space Panic (played that as a kid on a school outing)Ĭhoplifter (played the VIC-20 version a lot) I recently started setting up the Taito Type X games on my machines using Gigas instructions. SEGA Monaco GP (last SEGA arcade machine without a CPU and really fun game, has Jotego's interest I've learned here, some FPGA implementations exist) Ninja Gaiden (someone here told me Jotego has a board already) Mentioned most of these in another thread:Īrcade cores of things that are on the Lynx as well: Silicon Graphics Indigo (or anything better that fits) Quantel Paintbox (mentioned elsewhere, would be really cool, with Wacom support). Spectravideo SVI-328 (very close to MSX hardware)Ĭray XMP (now that I've learned that it would actually fit on the MiSTer)











Taito type x contra